I then used 3 main tools to help me connect all of the different features
The Lasso tool
The Patching tool
And the Stamping tool

Here is what the head now looks like

Over all I am happy with the out come of my modelled head. I have learnt to use many different tools and techniques in 3ds Max that I have never used before, especially Unwrap UVW. I was a bit disappointed with the hair on my model, In my reference images my hair was spiked up, and I didn’t have enough time to learn the techniques to give that required effect. So I had to make the front of my hair using the patching and stamping tool. I also felt that parts of the facial structure didn’t look like me like my cheek bones and my nose. If I had more time I would and tweaked them to look more like me.
Overall I really enjoyed this project and was please with what I have learnt and its outcomes.